This was it. 5 years of gaming, countless battles, hundreds of decisions, shitloads of conversations, and traveling the entire galaxy came down to the final battle between Shepard and the reapers. The Mass Effect trilogy has been my favourite gaming series after Metal Gear, and it's without a doubt one of the greatest sci-fi stories ever told. Bioware, the developers were geniuses.
So how'd I get ready for the final game? I bought the Collectors Edition, and generally stayed away from anything which was a spoiler the week it came out. However, since I ordered the game from Ozgameshop, I had to wait another week before I could play since they were based in the UK. Now I realize that this was a mistake. Why? Because before I knew it, people had started talking about the Mass Effect 3 endings. It was the hot topic in the gaming industry. A retake movement had started, and was gaining a lot of support. However, I didn't want to know what the ending was. I was under the impression that, with my full paragon Shepard imported from the second game, all those blue options would be available for me throughout this game.
But then again, I always knew one thing, though I did not want to admit it. If people were complaining about a bad ending, then Shepard probably died, along with a lot if not all his squad. But then again, I always knew that my full paragon and choices made earlier would probably get me something better. However, I guess all Mass Effect players knew going into the final game that, they had to sacrifice a lot, because the Harbinger wasn't going to play nice with anybody.
So back to actually playing the game. I enjoyed every moment. I didn't like how Mordin died, but then again, his sacrifice cured the genophage and that was great. I always considered Urdnot Wrex a great ally and friend throughout the series. I was under the impression that Thane would be cured in the game, but then again, the guy was dying. When he died, I really did hope that would be the last death I would see in the game. However, Legion was next. But that got the Quarians and Geth to work together, and that added to my 'total war assets', which I didn't really understand at this point.
So I did some digging. Apparently, in order to get the 'best' ending (the best ending was still horrible), I had to have an Effective military strength of more than 5000. And how do I do that? Play multiplayer. Bioware, that was mistake number one. Why in the world should a single player storyline be effected by multiplayer? What about the people who don't have the internet, or don't like the multiplayer at all? It was a bad decision on every level, and I really hope they fix it.
But then again, this wasn't a big problem for me either, since I played the multiplayer demo and kicked ass. In fact, I enjoyed multiplayer. Therefore, before I went ahead to assault the Cerberus base, I had an effective military strength of more than 6500. OHHH YEAAHHH!
But wait! As I was watching the ending sequence at 5 am, I was very VERY confused. Who the fuck is this God-child, and what's he doing here? WHERE ARE MY PARAGON INTERRUPTS? Now, this kid tells me this:
But I JUST allied the damn Geth and Quarians, and they are fighting your Reapers! The God-child vaguely explains three options to me. The first one, or the Red Choice, 'Destroy'. It's where you destroy all synthetic life, along with the reapers. Depending on your Effective Military Strength, Earth may be destroyed or saved in the process. And there was the Blue Choice, or Control. This was exactly what The Illusive Man wanted to do. Control the reapers. However, this was never something I wanted to do. I didn't believe that MY Shepard would even consider that option. But this option apparently would kill Shepard. And then there was the third option. Synthesis. Combine synthetics and organics and let's live happily ever after. Well fuck that shit because I'm not Saren either. This option would kill Shepard as well. Therefore, I decided I only came here to kill the reapers, and even if it would destroy the Geth and EDI, I had to do it.
But wait! No matter what option you choose, all the Mass Relays get destroyed! I will get to that in a second. And so, I choose the Destroy option, and watch as the Crucible kicks in, and wipes out the Reapers. Soldiers were celebrating on Earth. And THEN I see the Normandy fleeing from this huge red/orange explosion, with Joker pressing every button on the ship (it was hilarious really). But then, the explosion takes out the Normandy's engines and the scene changes to some random planet. The Normandy has crash landed, Joker opens the door, and out steps Liara (My LI) and Garrus. These two I brought to the final fight. What the fuck were they doing, running away? At this stage, I was really confused. So with the Mass Relays gone, all the galaxy's species were stuck on Earth?
And suddenly, a new scene appears. Under lots of rubble, there's Commander Shepard, his N7 tags visible. And he breathes! The end.
Wait...no. How is THAT the end? What about the species back on Earth? How did the Normandy end up on that planet? Who was the God-child? And how did Shepard survive the Citadel exploding? And why didn't the Mass Relay take out the Solar system? What happened to my little blue children? Technically.....shouldn't every single person be dead?
Apparently, this was it. Mass Effect 3 was over. I will skip the ending scene with the old man and the child. It's irrelevant in my opinion. I just couldn't believe that every single decision I made over 3 games, over more than a 100 hours of gameplay and buying the majority of DLC's had no real effect over how the game ended. It felt incomplete, and didn't feel like Mass Effect at all. I didn't want to replay the game, because no matter what, it all came down to three similar endings with three different colours. No seriously, that was pretty much the only difference. This was when I joined the retake group, and went deeper into what people thought about the endings on Bioware's Social Network. People had come up with the Indoctrination Theory, that Shep was dreaming throughout. I don't really know what to make out of the theory, but what stands is that Bioware screwed up. Big time. Their co-founder released a statement due to the outrage by fans, but it was very vague. Not much information about anything, except that they were listening.
Mass Effect 3 was overall a great game. But the ending ruins it all. Tali's googled stock photo was funny when I learned about it on Youtube. It's really hard to believe that after everything which happened in the ME universe, that it would all come down to three colours and that's excluding major plotholes in the endings. And this, after everything Bioware said prior to the release. I would love to blame EA though. However, I'm just going to wait until PAX this April to find out what Bioware has to say. They need to fix the endings, and do right by their fans. Until then, no replaying or DLC's for me. Oh and also, IGN is such a disgrace.
Disregard this post. I'm testing something :D
Ah, Facebook. The social networking site which revolutionized the world. We share everything with everyone now, using Facebook. People have talked about different types of people on Facebook, long before me, on blogs, vlogs...you name it. It has been done. However, this is MY list, coming from using Facebook for a pretty long time now, and below, are definitely the types of people I hate most on the entire site. Considering I'm going to share this post on Facebook, you might be surprised to find that you are in fact, in one of the categories below. So, let's begin. Oh, and thanks to Samooh sometime ago for inspiring me to start writing shit again!
Notice the dudes, who pretty much have every girl on Facebook on their friends list, and "likes" and comments on pretty much all their posts, pictures and so on? Now, it's alright if these people knew each other and all but they don't, and when their posts appear on my news feed, it tells me only one thing. These dudes, are desperate virgins. Now, I'm saying that as nicely as I can, and well, if you're a chick, you probably know what I'm talking about. However, the funny thing is, when these idiots accidentally hit on chicks who also happen to be desperate virgins, it creates this storm of very dumb, ignorant facebook activities. These people are likely to be hardcore stalkers too, so do watch out. Now, I'm just giving you a warning, but my message to them.....please, call a hooker or something, or even fly over to Thailand if you prefer the more exotic fucked up shit to relieve you of your misery.
You have got to be kidding me!
It's true.
These girls need to really shut up. When they take all their problems onto Facebook, and whine about it 24/7, my news feed gets ruined. And that's a problem. My news feed needs to be as awesome as possible, with no bitching by bitches. Yes, Facebook is where you share, and when you share, people give you feedback. This is the idea. However, when some random girl talks about how bad their relationship is, or has a Facebook argument with another girl which usually goes like this..."(On Status) You know who you are. Stay away from this dude, -insert rant here-", it becomes very annoying. Why don't they tag that person on their post? Why does it have to be so....weird? Yes, people can whine, but not everyone's whining gets to me as much as when this happens. I usually mark these posts as spam, and secretly wish that Facebook accidentally removes them from the website.
And there you have it. Make sure you leave a comment! (or share if you see this on Facebook).
This is not a long post. Why? Because there is not much explanation needed to as why Step Up 3D was one of the most horrible dance movies to be ever created.
Now, I am not so sure why a lot of people actually LIKE the third installment of the Step Up movies. I watched it sometime ago, and I just kept on seeing Step Up 3D being made a part of "favourite movies" on facebook by...random people I know.
I liked the first two movies. They were great. But this one....was absolute BULLSHIT! So, if you wanted to create a dance movie, why does it ALWAYS have to be where the dance group needs money to "survive" a particular disaster...while there is some sort of arch enemy lurking in the background (to be met at the final dance off). And in the middle, throw in some cheesy lines, horrible acting, forced romance ("Rule number one in getting a girl inside a random club: Follow her around with a camera" - Courtesy of Step Up 3D)
All that happened. If this movie wasn't 3D, how much money would it have really made? Now it comes to the final battle. Yeah, usually these final battles are....VERY AWESOME. Like in the second movie. However, in this one....it was almost as if their opponents didn't exist. And oh yeah, the moment the competition was mentioned in the movie (where they would win a 100,000)....we all knew they would win hands down....and go home with the money to save their home...which by the way, could have only been built if these dancers actually had jobs...or if the main actor called Luke earned a LOT. But they didn't.
The final dance with the fancy lights was....good, but it would have been better IF the opponents actually had something spectacular as well. But did they? No...they looked like people who should have had a tough time getting around other rounds of the competition.
The only good aspect to the movie was the dude named Moose. He could act. Everybody else couldn't Fact.
4: Training Camps, and Secret Training.
If there is one thing I need to tell you about training camps, it's this. Training Camps, increase your chances of winning tremendously.....IF your tactics don't suck compared to your opponent's. I have beaten so many people at their homes while also used training camps against me. That is enough reason to believe that training camps do not give you a 100% guarantee. However, like OFM suggests, it is always better to go on secret training first before going on a training camp, so that your opponent doesn't really have a chance of countering your tactics after spying. Please don't waste these, and also, try using training camps in the cup matches.
Secret trainings on the other hand, can be used to....mess with your opponent's mind. Well, he doesn't know that you're going on a training camp or not, and most of all, nobody knows what your tactics REALLY are. And believe me, that's a huge advantage. My only advice: You secret trainings where you feel it is seriously needed. Otherwise, don't waste them.
Free Users get 2 training camps and 2 secret trainings.
Season ticket holders get 4 training camps and 4 secret trainings.
Premium season ticket holders get 4 training camps and 6 secret trainings.
Use them wisely.
5: Finance and Transfers
Finance.....one of the most important aspects of OFM. And why? Because you need cash, to pay for all your expenses, and to buy better players. So, how exactly do you get enough cash?
First of all, sell those players you don't need in your team. Remember, the computer doesn't buy players on the transfer list if their value is usually above 10 million. (in my experience). Therefore, it is best if you sell your useless players for their original price, without any profits.
And then there's sponsors. In getting sponsors, if you're already at your goal or higher, you usually get better deals. Also, remember to get sponsors offering more money, say 300,000...even if the duration is for just one week. It's better than getting 100,000 for a duration of 3 weeks right?
Oh, and now comes the commercial manager. Take notice that this is ONLY for season ticket holders. So you can send this guy out to get more cash for your team. However, the amount of cash he is able to get, depends on where you stand in the league standings. Imagine you're at your goal, or higher. Then you can actually get very good deals. However, if you're lower than your goal...then don't expect too much. As for how much he can bring in, I have seen amounts from around 8 million to 14.
Oh, and getting this cash doesn't come with it's downsides. If you accept the cash from him, your goal might be raised. Imagine your goal was previously 4th. And one day, you check after getting some cash from the commercial manager, it's magically now 3rd. That's the price you pay for getting that extra cash. In other cases however, you are supposed to pay interest for a duration. So that adds up to your weekly expenses plus staff wages. Oh, make sure you don't make a loss.
So, what happens when you are in debt? Your players start leaving automatically. The computers will just buy them out of nowhere until you are no longer in debt. So make sure that doesn't happen. That's because I have seen a guy's midfield being reduced to just 4 players because he was in debt ;D
Next Stop: My very awesome, Scouting Guide
Remember, this is only available to for season ticket holders. So, how exactly do you get that specific player you want, out of all those similar players? There is a very easy way to do this. Just make sure you have some way to calculate prices. So, in order to do this, I am going to bring in Cesc Fabregas to my team which is Inter Milan. (I already brought the guy btw)
So, when you want to calculate the prices, and check for players yourself, you need to go to Overview -> Leagues -> Available leagues. From there, choose the league where the player you want plays, and click it. Now, this will show you a list of teams. And in my case, I clicked England, and then I clicked Arsenal.


So check out the stats on Fabregas. And sorry if the size it a bit too small. So it says that he's 23, all his stats are at 97, and his price stands at 20,481,250.
You should know that all players, when brought using the scout, is around double the price. So, the price I'm estimating for Fabregas is 40,962,500. However, this would probably be lower, but still, always assume double of the original price. But then there's a problem.
Nasri, is also 23, everything is above 90, but his value is 14,062,750. So, there is a high possibility that your scout will bring you Nasri instead of Fabregas. So what do you do? Calculate Nasri's prices too. Double his price means it would be at 28,125,500. Now, go to scout.
Here is the screenshot:

So, I after selecting England, I select the age as "Between 20 and 24 years" since Cesc is 23. Then, I set the minimum price at 30,000,000. Why? Because otherwise, Nasri might be the one arriving at my team. He double price was 28,125,500. I just make that into 30,000,000, eliminating ANY chances of him arriving. And then, I set the maximum price at 40,962,500. That's double the value of Cesc's real price. Then, there's the usual. Select Midfielder as the position, and set everything at above 90. Click search.
So, the next week, go to scout, and it would say "Go to transfer list" or something similar haha. You click that, and there you go. Fabregas is on the list, ready to be bought. And you do.
I'm hoping this gives you a general idea of how scouting should be done. Any questions, ask in the comments section :D
Thanks for reading. And next stop, Advanced Tactics.

3: Training Players, Player Levels, Fatigue and Morale
This section mainly focuses on how to make to maintain your squad well enough to face opponents, and to improve the abilities of some players. So, I will divide it into two sections.
a: Training and Player Levels
Training players is probably one of the most important things you need to do in OFM. Young players, will, and need to improve. And that will contribute to the actual quality of your whole squad over time.
However, a big mistake some managers tend to commit is, selling their better older players. Let's take Xavi for example, in Barcelona. Yes, you can get a hefty price for him if you sell, maybe around 40 million? His stats stand at 98-98-98, and thats very impressive by all means. However, imagine you sell him, and the rest of the old players, so that your squad consists of young, trainable players.
You, will be in trouble when you play against better opponents. You will also find it hard to train the better youngsters because they should always be included in the line-up playing better opponents. That means reduced time for training, and you should realize that you won't get a +3 in training every single time.
However, from my experience, players train if they are 28 and below. 29 and above, they won't train. So, the best thing you can do, is set out a plan, and train your players accordingly.
Also, upgrading your stadium's training facilities are a great help in being able to get your players to train faster. However, this options is only available for ticket holders.
b: Squad Fatigue and Morale
Seeing too many players with high fatigue and very low morale? Well, yeah, that's a problem, even if your team's total value equals to 500 million and more. Because a team with high morale and lower fatigue, can easily beat you. So, how do you ensure your squad is fit enough?
1: Rotate players. Don't make the same starting 11 play over and over again. Increases their fatigue, and reduces the morale of players who never make it to the starting 11.
2: Hire the Physiotherapist, Psychiatrist, and the Fitness Trainer. They will keep your squad motivated and fit enough. You'll see the difference between when you hire them, and when you don't. However, I think it's a tough decision for free users when hiring staff, but for ticket holders, there's nothing to worry about.
Oh number 6 should be Advanced Tactics, not Tactics since that is number 2. Okay, onto
2: Tactics
There are two categories available in the tactics menu, which are
a: The Style of Play
and
b: Overall Match Tactics
a: The Style of Play
Basically, another name for this is how aggressively you decide to play the game. There are 4 types you can choose from.
Fair: You don't play aggressively at all. Fatigue will be lower, chances of bookings and suspensions go almost to none, and players are highly unlikely to get injured.
Normal: This is very balanced. You don't play too aggressively or too softly either. Of course, fatigue will occur, there are some chances of bookings and suspensions, but the likeliness of players getting injured is low.
Hard: This is an aggressive style of play. Very commonly used, and I have been using this all my time on OFM. Fatigue will occur more than the Normal Style, high chance of getting booked and suspended, and high chance of players getting injured as well. Also, the duration of suspensions and injuries will be higher with this style.
Extreme: The most aggressive style of play available. In my experience, I have used it only a very few exceptional times, mostly for tactical reasons. Fatigue will be VERY high, use it for 2 matches, a lot of players will be already on yellow status. Bookings and suspensions are guaranteed, and the chances of injuries are also very VERY high. The duration of suspensions and injuries will be very long, mind that.
b: Overall Match Tactics
Long Ball: This is a very defensive type of tactic, where you will be supplying to the forwards all the time. In dhivehi, this is what you would call bodu boalha if I am not mistaken.
Passing Game: This is usually an offensive tactic, and can be deployed defensively as well. But it depends on which formation you use it with. A match winner.
Play Wide: An offensive tactic. Possible the most offensive along with passing game in my opinion. Can be used by teams with better squads with offensive formations.
Counterattack: I don't think that a detailed explanation should be given here. This is probably the most defensive formation there is. Pushing from the back while the opponents had a failed attempt at goal. Turn it into an opportunity, and score. Works well with defensive formations.
Shoot on site: Another more defensive formation. However, it can also be made offensive with more midfielders than forwards since everybody would be trying to have a shot on goal. Works well with defensive formations AND offensive formations as well. However, keep in mind that advanced tactics play a big role.
